Introduction
Geant4 is a powerful simulation toolkit used in high‑energy physics, medical physics, and space science. It simulates particle interactions with matter and is designed with Object‑Oriented Programming (OOP) in C++, which makes it modular and extensible. This post introduces the minimum OOP you need to feel comfortable navigating Geant4 classes and patterns.
Key OOP Concepts in C++ Used in Geant4
1. Classes and Objects
A class is a blueprint for creating objects. Objects are instances of a class.
class Detector {
public:
void Construct(); // Method to construct the detector
};
int main() {
Detector myDetector; // Create an object of Detector
myDetector.Construct();
}
2. Inheritance
Inheritance allows a class to reuse and extend another class.
class Animal { // Base class
public:
void Eat() { std::cout << "Eating...\n"; }
};
class Dog : public Animal { // Derived class
public:
void Bark() { std::cout << "Barking...\n"; }
};
int main() {
Dog d;
d.Eat(); // Inherited
d.Bark(); // Defined in Dog
}
In Geant4, you inherit from abstract interfaces such as G4VUserDetectorConstruction and implement your geometry:
class MyDetectorConstruction : public G4VUserDetectorConstruction {
public:
G4VPhysicalVolume* Construct() override;
};
3. Polymorphism (Virtual Functions)
Polymorphism lets you call derived overrides through base pointers while sharing a common interface.
class Base {
public:
virtual void Show() { std::cout << "Base class\n"; }
};
class Derived : public Base {
public:
void Show() override { std::cout << "Derived class\n"; }
};
int main() {
Base* obj = new Derived();
obj->Show(); // Output: Derived class
delete obj;
}
4. Constructors & Initialization Lists
Constructors set up objects; initialization lists are efficient for member initialization.
class Detector {
int id;
public:
explicit Detector(int v) : id(v) {}
};
Common in Geant4 action classes:
class MyActionInitialization : public G4VUserActionInitialization {
MyDetectorConstruction* fDetector;
public:
explicit MyActionInitialization(MyDetectorConstruction* det)
: fDetector(det) {}
};